La BE :
Death KnellDEATH KNELL
SPD STR MAT RAT DEF ARM CMD
6 6 6 1 12 18 8
FA: 2
Point Cost: 13
Base Size: Huge
Damage: 22
DEATH KNELL
Cavalry
Construct
Pathfinder
Bring Out Your Dead! - When a living or undead model is destroyed while in this model’s command range, this model gains the
destroyed model’s corpse token. This model cannot gain the corpse tokens of friendly models destroyed by other friendly
models. This model can have up to five corpse tokens at any time.
Death Feast - During its activation, this model can spend corpse tokens to remove d3 damage points for each token spent.
Entropic Force - While within 5˝ of this model, enemy models lose Tough XICONX and cannot have damage removed from
them.
Finisher - This model gains an additional die on damage rolls against damaged models.
Protective Aura - This model can spend 1 corpse token to use Protective Aura at any time during its activation. When it does,
friendly Faction models gain +2 ARM while within 4˝ of this model +1˝ for each corpse token on this model. Protective Aura lasts
for one round.
Special Delivery - Once per turn at any time during its activation, this model can remove any number of corpse tokens and place
them on a friendly Faction model with the ability to gain corpse tokens 5˝ of it.
WEAPONS [DEATH KNELL]
Death Knell [1x] (None) sword icon RNG: 2 POW: 4 P+S: 10
Damage Type: Magical
Mount [1x] (None) mount icon RNG: 0.5 POW: 10
Damage Type: Magical
Tactical Tip
Bring Out Your Dead! — Remember, if more than one model is eligible to collect a model’s corpse token, the closest eligible
model collects it. If this model already has five corpse tokens it is not eligible to collect another one.
Protective Aura — This model is affected by Protective Aura.
Special Delivery — This does not allow the friendly model to exceed the maximum number of corpse tokens it can have.
Les phantasm du dreamer :
Phantasm PHANTASM SMALL
SPD STR MAT RAT DEF ARM CMD
7 4 2 2 14 12 1
PHANTASM MEDUM
SPD STR MAT RAT DEF ARM CMD
6 7 3 3 12 16 1
PHANTASM LARGE
SPD STR MAT RAT DEF ARM CMD
5 10 4 4 10 18 1
Base Size: Small, Medium, Large
Damage: 5 each
PHANTASM SMALL
Soulless
Annoyance - Living enemy models within 1˝ of this model suffer –1 to attack rolls.
Created - This model does not begin the game in play.
Dodge - This model can advance up to 2˝ immediately after an enemy attack that missed it is resolved unless it was missed
while advancing. It cannot be targeted by free strikes during this movement.
Mark Target - Other friendly Faction models gain +2 to ranged attack rolls against enemy models within 5˝ of this model and in
its LOS.
WEAPONS [PHANTASM SMALL]
PHANTASM MEDUM
Soulless
Annoyance – see above
Channeler [friendly Faction warcaster] - While this model is in a friendly Faction warlock’s control range, the warcaster can
channel spells through it.
Created – see above
PHANTASM LARGE
Soulless
Annoyance – see above
Arcane Pulse - When this model is destroyed by an enemy attack, enemy upkeep spells on model’s within 8˝ of it expire.
Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly
away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a
trample power attack.
Created – see above
Les casters !
:
The Child CHILD 1
SPD STR MAT RAT DEF ARM CMD FUR
6 11 8 3 14 17 5 7
FA: C
Warbeast Points: +29
Base Size: Large
Damage: 18
Feat: NA
CHILD 1
Bulldoze - When this model is B2B with an enemy model during its Normal Movement, it can push that model up to 2˝ directly
away from it. A model can be pushed by Bulldoze only once per activation. Bulldoze has no effect when this model makes a
trample power attack.
Outrage - When this model is damaged by an enemy attack, after the attack is resolved this model gains +2 STR and ARM and
Pathfinder XICONX for one round.
Retaliatory Strike - If this model is hit by a melee attack made by an enemy model during your opponent’s turn, after that attack
is resolved this model can immediately make one basic melee attack against that model. This model can make only one
Retaliatory Strike per turn.
WEAPONS [CHILD 1]
Claw [2x] (None) sword icon RNG: 1 POW: 4 P+S: 15
Damage Type: Magical
Critical Pitch - On a critical hit against a model with an equal or smaller base, the model hit can be thrown d6˝ directly away
from this model. The model thrown does not deviate. The POW of collateral damage is equal to the STR of this model.
SPELLS Cost RNG AOE POW DUR OFF
Abuse 2 6 – – Turn No
Target friendly Faction warbeast gains +2 SPD and STR for one turn but suffers d3 damage points.
Discord 2 6 – – UP No
Target model in the spellcaster’s battlegroup gains Wailing. (While within 5˝ of a model with Wailing, enemy models cannot give
or receive orders and cannot cast spells.)
Force Hammer 4 10 – 12 – Yes
Instead of suffering a normal damage roll, a non-incorporeal model Force Hammer hits is slammed d6˝ directly away from the
spell’s point of origin and suffers a POW 12 damage roll. Collateral damage from this slam is POW 12.
Guardian Protector 2 6 – – UP No
Target friendly warbeast gains Righteous Vengeance. (If one or more friendly Faction warrior models were destroyed or removed
from play by enemy attacks while within 5˝ of a model with Righteous Vengeance during the last round, during your Maintenance
Phase the model with Righteous Vengeance can advance up to 3˝ and make one basic melee attack.)
The Dreamer DREAMER 1
SPD STR MAT RAT DEF ARM CMD FUR
6 4 3 7 15 14 7 7
FA: C
Warbeast Points: +28
Base Size: Small
Damage: 15
Feat: NA
DREAMER 1
Gunfighter
Future Sight - This model can boost attack and damage rolls after rolling.
Hat Trick - When an enemy model with a large or smaller base is boxed in this model’s control range, this model can spend a
fury point to replace the boxed model with a Phantasm model with the same base size. You can only have one Phantasm model
of each base size in play at a time. Replaced models are removed from play.
Wraith Walker - At the end of your Control Phase, this model can gain Incorporeal XICONX for one round unless it gained
Incorporeal XICONX during the last round.
WEAPONS [DREAMER 1]
Call to Sleep [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: -
Reload [1] - This model can spend up to 1 fury point to make one additional ranged attack with this weapon during its Combat
Action.
Sleepwalker - This attack causes no damage. Instead, a living model hit by this attack becomes stationary for one round. On a
critical hit on a non-warcaster, non-warlock living enemy warrior model, instead of becoming stationary you take control of the
model hit. You can immediately make a full advance with the enemy model followed by a basic attack, then Critical Sleepwalker
expires and the enemy model becomes stationary for one round. The enemy model cannot be targeted by free strikes during this
movement.
SPELLS Cost RNG AOE POW DUR OFF
Abyssal Gate 3 8 – 12 – Yes
When Abyssal Gate damages an enemy non-warcaster, non-warlock model, after the attack is resolved you can place the enemy
model anywhere completely within 3˝ of its current location. A model can be placed by Abyssal Gate only once per turn.
Artifice of Deviation 2 Ctrl 5 – UP No
Place a 5˝ AOE anywhere completely within the spellcaster’s control range. While in the AOE, friendly Faction models have
cover. Enemy models treat the AOE as rough terrain.
Enfeeble 2 8 – – UP Yes
Target model/unit suffers –2 to attack and damage rolls.
Manifest Destiny 3 Self Ctrl – Turn No
While in the spellcaster’s control range, models in its battlegroup gain an additional die on melee attack and melee damage rolls.
Discard the lowest die of each roll. Manifest Destiny lasts for one turn.
Mirage 2 6 – – UP No
Target friendly Faction model/unit gains Apparition. (During your Control Phase, place models with Apparition anywhere
completely within 2˝ of their current locations.)
The Heretic HERETIC 1
SPD STR MAT RAT DEF ARM CMD FUR
6 7 7 3 15 16 10 7
FA: C
Warbeast Points: +29
Base Size: Medium
Damage: 17
Feat: NA
HERETIC 1
Divinity - This model cannot become knocked down and never suffers Blind. Models do not gain back strike bonuses against
this model.
Godlike Power - During its activation, this model can cast any non-animus spell that was cast by an enemy warlock or warcaster
while in this model’s control range during your opponent’s last turn. This model cannot upkeep spells that do not appear on its
card.
Sacred Ward - This model cannot be targeted by enemy spells.
WEAPONS [HERETIC 1]
Execrator [1x] (None) sword icon RNG: 2 POW: 7 P+S: 14
Damage Type: Magical
Dispel - When this weapon hits a model/unit, upkeep spells and animi on that model/unit immediately expire.
Guided - Attacks made with this weapon automatically hit.
SPELLS Cost RNG AOE POW DUR OFF
Fury 2 6 – – UP No
Target friendly Faction model/unit gains +3 to melee damage rolls but suffers –1 DEF.
Gallows 3 10 – 13 – Yes
When an enemy model is hit by this attack, it can be pushed d6˝ directly toward Gallows’ point of origin.
Hex Blast 3 10 3 13 – Yes
Enemy upkeep spells and animi on the model/unit directly hit by Hex Blast immediately expire.
Rebuke 2 10 – – UP Yes
Target model/unit cannot give orders, receive orders, or make power attacks or special attacks.
Wall of Fire 2 Ctrl Wall – UP No
Place the wall template anywhere completely within the spellcaster’s control range where it does not touch a model’s base, an
obstruction, or an obstacle. When a model enters or ends its activation in the wall template, it suffers an unboostable POW 12
fire damage roll XICONX and the Fire continuous effect XICONX. Models within the wall template gain concealment.
The King of Nothing KING OF NOTHING 1
SPD STR MAT RAT DEF ARM CMD FUR
5 4 4 3 14 14 1 8
FA: C
Warbeast Points: +28
Base Size: Small
Damage: 14
Feat: NA
KING OF NOTHING 1
Kingdom of Silence - Once per turn when a warbeast in this model’s battlegroup is destroyed by an enemy attack, immediately
after the attack is resolved, this model can cast a spell without spending fury.
Master of Ruin - Other models, friendly or enemy, suffer –2 ARM while within 5˝ of this model.
WEAPONS [KING OF NOTHING 1]
SPELLS Cost RNG AOE POW DUR OFF
Ashes to Ashes 3 8 * 10 – Yes
If target model is hit, the d3 nearest enemy models within 4˝ of it suffer a POW 10 fire damage roll XICONX. These additional
damage rolls are not considered to have been caused by an attack. Ashes to Ashes damage rolls are simultaneous.
Burning Ash 2 Ctrl 3 – RND No
Place a 3˝ AOE cloud effect anywhere completely within the spellcaster’s control range. While in the AOE, living enemy models
without Immunity: Fire XICONX suffer –2 to attack rolls. The AOE remains in play for one round.
Death to Dust 2 8 – 12 – Yes
A model boxed by this attack is removed from play.
Host of Shadows 2 Self Ctrl – Turn No
While in the spellcaster’s control range, models in its battlegroup gain Ghostly. Host of Shadows lasts for one turn. (A model with
Ghostly can advance through terrain and obstacles without penalty and can advance through obstructions if it has enough
movement to move completely past them. It cannot be targeted by free strikes.)
Sands of Fate 2 Self Ctrl – – No
Remove a friendly living Faction trooper model in the spellcaster’s control range from play and replace it with the spellcaster. The
spellcaster cannot advance this activation after being placed by Sands of Fate.
Scything Touch 2 6 – – UP No
Target friendly Faction model gains Dark Shroud. (While in the melee range of a model with Dark Shroud, enemy models suffer –
2 ARM.)
The Wanderer WANDERER 1
SPD STR MAT RAT DEF ARM CMD FUR
6 5 6 6 15 14 8 6
FA: C
Warbeast Points: +28
Base Size: Small
Damage: 16
Feat: NA
WANDERER 1
Pathfinder
Crossroads - At the end of your turn, place 3 road markers anywhere completely within 5˝ of this model. At the start of your
Maintenance Phase, this model can be placed in the location of any of his road markers. The road markers are then removed
whether this model is placed or not. If a model contacts a road marker, remove the road marker from the table.
WEAPONS [WANDERER 1]
Lantern’s Light [1x] (None) gun icon RNG: SP10 ROF: AOE: POW: -
Beacon - Friendly Faction models can charge or make a slam power attack against an enemy model hit by this weapon without
being forced or spending focus. A friendly Faction model charging an enemy model hit by this weapon gains +2˝ movement.
Beacon lasts for one turn.
Flare - Models hit by this attack lose Stealth XICONX and suffer –2 DEF for one turn.
Lantern [1x] (None) sword icon RNG: 2 POW: 6 P+S: 11
Continuous Effect: Fire
Damage Type: Magical
Flare - see above
SPELLS Cost RNG AOE POW DUR OFF
Admonition 2 6 – – UP No
When an enemy model advances and ends its movement within 6˝ of target model in the spellcaster’s battlegroup, the affected
model can immediately advance up to 3˝, then Admonition expires. The affected model cannot be targeted by free strikes during
this movement.
Fog of War 3 Self Ctrl – UP No
Models gain concealment while in the spellcaster’s control range.
Star-Crossed 3 Self Ctrl – RND No
While in the spellcaster’s control range, enemy models gain an additional die on attack rolls. Discard the highest die of each roll.
Star-Crossed lasts for one round.
Veil of Mists 2 Ctrl 4 – UP No
Place a 4˝ AOE cloud effect anywhere completely within the spellcaster’s control range. This AOE does not block friendly Faction
models’ LOS. While in the AOE, friendly Faction models gain Pathfinder XICONX and can move through obstructions and other
models if they have enough movement to move completely past them.
Zevanna Agha, The Fate Keeper Grymkin Battle Engine Warlock
OLD WITCH 3
SPD STR MAT RAT DEF ARM CMD FUR
5 12 5 5 12 19 8 7
FA: C
Warbeast Points: +29
Base Size: Huge
Damage: 20
Feat: Hour of Reckoning
The Old Witch gains the benefit of all three of her Arcane Machinery effects this activation. Additionally, the Old Witch’s magic
attacks are boosted this activation.
OLD WITCH 3
Pathfinder
Arcane Machinery - Once per turn at any time during its activation, this model can choose to use one of the following effects.
Arcane Machinery effects last for one turn.
•Arcane Calibrations - Reduce the COST of spells this model casts this activation by 1.
•Hellhole - Return to play d3 Grunts to friendly Grymkin units currently in this model’s command range. Models return
with 1 unmarked damage box. Place the returned Grunts completely within this model’s command range, in formation, and within
3˝ of another model in its unit. Returned Grunts cannot activate the turn it returns to play.
•Range Amplifier - When this model casts a spell and is the point of origin for the spell, the spell gains +5 RNG.
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Old School - Despite being a Grymkin warlock, this model has a feat and does not use Arcana Cards.
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
WEAPONS [OLD WITCH 3]
Carrion Crows [1x] (None) gun icon RNG: 10 ROF: 1 AOE: 4 POW: -
Damage Type: Magical
Black Wings - Instead of suffering a damage roll, a living or undead model hit by this weapon suffer Blind for one round. The
AOE is a cloud effect and hazard that remains in play for one round. An enemy living or undead model entering or ending its
activation in the AOE suffer 1 point of magical damage XICONX. This model is not affected by Black Wings. (A model suffering
Blind cannot make ranged or magic attacks, suffers –4 MAT and DEF, and cannot run, charge, or make slam or trample power
attacks. It must forfeit either its Normal Movement or Combat Action during its next activation. Blind can be shaken.)
Stomp [2x] (Left and Right) sword icon RNG: 2 POW: 3 P+S: 15
SPELLS Cost RNG AOE POW DUR OFF
Boundless Charge 2 6 – – Turn No
During its activation, target friendly Faction model can charge without spending focus or being forced and gains +2˝ movement
and Pathfinder XICONX when it charges. Boundless Charge lasts for one turn.
Curse of Shadows 3 8 – – UP Yes
Target model/unit suffers –2 ARM and cannot make free strikes. A model can advance through an affected model if it has
enough movement to move completely past its base.
Respawn 3 6 – – UP No
When target large-based or smaller warbeast in the spellcaster’s battlegroup is disabled by an enemy attack at any time except
while it is advancing, place it anywhere completely within 3˝ of its current location. Remove 1 damage point from each aspect,
then Respawn expires.
Scourge 4 8 3 13 – Yes
Models hit by this attack become knocked down.
Windstorm 3 Self Ctrl – RND No
While in the spellcaster’s control range, enemy models suffer –5 RNG on their ranged attacks. When an enemy AOE ranged
attack deviates from a point in this model’s control range, after determining the deviation distance, you choose the deviation
direction. Windstorm lasts for one round.